Uses of Class
dev.wyck.biome.entity.MobSpawnSettings.Builder
Packages that use MobSpawnSettings.Builder
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Uses of MobSpawnSettings.Builder in dev.wyck.biome.entity
Methods in dev.wyck.biome.entity that return MobSpawnSettings.BuilderModifier and TypeMethodDescriptionMobSpawnSettings.Builder.addAllCosts(Map<EntityType, MobSpawnCost> costs) Adds every supplied mob spawn cost.MobSpawnSettings.Builder.addAllSpawns(MobCategory category, WeightedList<SpawnerData> spawns) Adds every spawn entry in a weighted list to a category.MobSpawnSettings.Builder.addMobSpawnCost(EntityType type, double charge, double energyBudget) Defines a mob spawn cost.MobSpawnSettings.Builder.addSpawn(EntityType type, int weight, int minCount, int maxCount) Adds an entity using its natural mob category and an inclusive group-size range.MobSpawnSettings.Builder.addSpawn(EntityType type, int weight, IntProvider count) Adds an entity using its natural mob category.MobSpawnSettings.Builder.addSpawn(EntityType type, MobCategory category, int weight, IntProvider count) Adds an entity under an explicitly selected mob category.static MobSpawnSettings.BuilderMobSpawnSettings.builder()Creates a new mob spawn settings builder.MobSpawnSettings.Builder.dontOverride(MobCategory category) Removes an explicit category override.MobSpawnSettings.Builder.noSpawns(MobCategory category) Explicitly disables natural spawning for a category.default MobSpawnSettings.BuilderMobSpawnSettings.toBuilder()Converts these settings back into a builder.