Uses of Interface
dev.wyck.worldgen.noise.NoiseRouter
Packages that use NoiseRouter
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Uses of NoiseRouter in dev.wyck.worldgen.noise
Methods in dev.wyck.worldgen.noise that return NoiseRouterModifier and TypeMethodDescriptionNoiseRouter.Builder.build()Builds the noise router.static NoiseRouterReads a Minecraft noise router.static NoiseRouterNoiseRouter.of(DensityFunction temperature, DensityFunction vegetation, DensityFunction continents, DensityFunction erosion, DensityFunction depth, DensityFunction ridges, DensityFunction chunkSurfaceLevel, DensityFunction finalDensity) Creates a noise router.Constructors in dev.wyck.worldgen.noise with parameters of type NoiseRouterModifierConstructorDescriptionBuilder(NoiseRouter router) Creates a builder containing the values of an existing noise router. -
Uses of NoiseRouter in dev.wyck.worldgen.noise.types
Methods in dev.wyck.worldgen.noise.types that return NoiseRouterModifier and TypeMethodDescriptionNoiseGeneratorSettings.noiseRouter()The density functions routed into terrain generation.Methods in dev.wyck.worldgen.noise.types with parameters of type NoiseRouterModifier and TypeMethodDescriptionNoiseGeneratorSettings.Builder.noiseRouter(NoiseRouter noiseRouter) Sets the terrain density-function routes.static NoiseGeneratorSettingsNoiseGeneratorSettings.of(@Nullable ResourceKey resourceKey, NoiseSettings noiseSettings, BlockData defaultBlock, BlockData defaultFluid, NoiseRouter noiseRouter, SurfaceRule surfaceRule, List<SpawnTargetPoint> spawnTarget, int seaLevel, boolean disableMobGeneration, @Nullable AquiferSettings aquifers, boolean useLegacyRandomSource) Creates noise generator settings.