Uses of Enum Class
dev.wyck.worldgen.structure.TerrainAdaptation
Packages that use TerrainAdaptation
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Uses of TerrainAdaptation in dev.wyck.worldgen.structure
Subclasses with type arguments of type TerrainAdaptation in dev.wyck.worldgen.structureModifier and TypeClassDescriptionenumHow a structure reshapes the terrain it lands on.Classes in dev.wyck.worldgen.structure that implement interfaces with type arguments of type TerrainAdaptationModifier and TypeClassDescriptionenumHow a structure reshapes the terrain it lands on.Fields in dev.wyck.worldgen.structure with type parameters of type TerrainAdaptationModifier and TypeFieldDescriptionstatic final KeyedEnumTranslator<TerrainAdaptation> TerrainAdaptation.TRANSLATORMethods in dev.wyck.worldgen.structure that return TerrainAdaptationModifier and TypeMethodDescriptionStructureSettings.terrainAdaptation()How this structure reshapes the terrain it lands on.static TerrainAdaptationReturns the enum constant of this class with the specified name.static TerrainAdaptation[]TerrainAdaptation.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in dev.wyck.worldgen.structure that return types with arguments of type TerrainAdaptationMethods in dev.wyck.worldgen.structure with parameters of type TerrainAdaptationModifier and TypeMethodDescriptionstatic StructureSettingsStructureSettings.of(TagSet<Biome> biomes, Map<MobCategory, StructureSpawnOverride> spawnOverrides, Decoration step, TerrainAdaptation terrainAdaptation) Creates new structure settings.StructureSettings.Builder.terrainAdaptation(TerrainAdaptation terrainAdaptation) Sets how the structure reshapes the terrain it lands on.