Uses of Enum Class
dev.wyck.worldgen.structure.pools.Projection
Packages that use Projection
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Uses of Projection in dev.wyck.worldgen.structure.pools
Subclasses with type arguments of type Projection in dev.wyck.worldgen.structure.poolsModifier and TypeClassDescriptionenumHow a pool element is fitted to the terrain it is placed on.Classes in dev.wyck.worldgen.structure.pools that implement interfaces with type arguments of type ProjectionModifier and TypeClassDescriptionenumHow a pool element is fitted to the terrain it is placed on.Fields in dev.wyck.worldgen.structure.pools with type parameters of type ProjectionModifier and TypeFieldDescriptionstatic final KeyedEnumTranslator<Projection> Projection.TRANSLATORMethods in dev.wyck.worldgen.structure.pools that return ProjectionModifier and TypeMethodDescriptionPoolElement.projection()How this element is fitted to the terrain.static ProjectionReturns the enum constant of this class with the specified name.static Projection[]Projection.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in dev.wyck.worldgen.structure.pools that return types with arguments of type ProjectionMethods in dev.wyck.worldgen.structure.pools with parameters of type ProjectionModifier and TypeMethodDescriptionstatic FeaturePoolElementPoolElement.feature(Projection projection, PlacedFeature feature) Places a placed feature rather than a template.static ListPoolElementPoolElement.list(Projection projection, List<PoolElement> elements) Places several elements at the same spot, in order. -
Uses of Projection in dev.wyck.worldgen.structure.pools.elements
Methods in dev.wyck.worldgen.structure.pools.elements with parameters of type ProjectionModifier and TypeMethodDescriptionstatic FeaturePoolElementFeaturePoolElement.of(Projection projection, PlacedFeature feature) Creates a new feature element.static LegacySinglePoolElementLegacySinglePoolElement.of(StructureTemplate template, ProcessorList processors, Projection projection, @Nullable LiquidSettings overrideLiquidSettings) Creates a new element.static ListPoolElementListPoolElement.of(Projection projection, List<PoolElement> elements) Creates a new list element.static SinglePoolElementSinglePoolElement.of(StructureTemplate template, ProcessorList processors, Projection projection, @Nullable LiquidSettings overrideLiquidSettings) Creates a new element.LegacySinglePoolElement.Builder.projection(Projection projection) Sets how the template is fitted to the terrain.SinglePoolElement.Builder.projection(Projection projection) Sets how the template is fitted to the terrain.