Uses of Class
dev.wyck.wrapper.environment.attribute.EnvironmentAttributeSupplier
Packages that use EnvironmentAttributeSupplier
Package
Description
-
Uses of EnvironmentAttributeSupplier in dev.wyck.model.biome
Methods in dev.wyck.model.biome with parameters of type EnvironmentAttributeSupplierModifier and TypeMethodDescription<V> Biome.BuilderBiome.Builder.attribute(EnvironmentAttributeSupplier<V> attribute, @Nullable V value) CustomBiome.Builder.attribute(EnvironmentAttributeSupplier<V> attribute, @Nullable V value) -
Uses of EnvironmentAttributeSupplier in dev.wyck.model.level.dimension
Methods in dev.wyck.model.level.dimension with parameters of type EnvironmentAttributeSupplierModifier and TypeMethodDescriptionDimension.Builder.attribute(EnvironmentAttributeSupplier<V> supplier, V value) -
Uses of EnvironmentAttributeSupplier in dev.wyck.wrapper.environment.attribute
Subclasses of EnvironmentAttributeSupplier in dev.wyck.wrapper.environment.attributeModifier and TypeClassDescriptionfinal classA supplier for int color values.Fields in dev.wyck.wrapper.environment.attribute declared as EnvironmentAttributeSupplierModifier and TypeFieldDescriptionstatic final EnvironmentAttributeSupplier<ParticleCatalog> EnvironmentAttributes.AMBIENT_PARTICLESParticles that spawn randomly around the camera where probability is the chance to spawn a particle in an empty spacestatic final EnvironmentAttributeSupplier<AmbientSounds> EnvironmentAttributes.AMBIENT_SOUNDSControls ambient sounds that are played around the camera.static final EnvironmentAttributeSupplier<Activity> EnvironmentAttributes.BABY_VILLAGER_ACTIVITYControls the default AI activity of baby villagers.static final EnvironmentAttributeSupplier<BackgroundMusic> EnvironmentAttributes.BACKGROUND_MUSICThe background music to play.static final EnvironmentAttributeSupplier<BedRule> EnvironmentAttributes.BED_RULEControls behavior of interacting with beds.static final EnvironmentAttributeSupplier<Boolean> EnvironmentAttributes.BEES_STAY_IN_HIVEWhen true, bees will pathfind to beehives and not exit (except when the Hive is broken or next to fire).static final EnvironmentAttributeSupplier<Boolean> EnvironmentAttributes.CAN_PILLAGER_PATROL_SPAWNWhether patrols can spawn when the global skylight is greater than 11.static final EnvironmentAttributeSupplier<Boolean> EnvironmentAttributes.CAN_START_RAIDWhether a player with Raid Omen can start a raid.static final EnvironmentAttributeSupplier<Float> EnvironmentAttributes.CAT_WAKING_UP_GIFT_CHANCEChance of a cat dropping a gift when the player wakes up.static final EnvironmentAttributeSupplier<Float> EnvironmentAttributes.CLOUD_FOG_END_DISTANCEDistance in blocks when the fog affecting the clouds reaches maximum density.static final EnvironmentAttributeSupplier<Float> EnvironmentAttributes.CLOUD_HEIGHTHeight of the cloudsstatic final EnvironmentAttributeSupplier<Boolean> EnvironmentAttributes.CREAKING_ACTIVEWhen true, a creaking heart will become active.static final EnvironmentAttributeSupplier<ParticleOptions> EnvironmentAttributes.DEFAULT_DRIPSTONE_PARTICLEThe particle generated by downward pointed dripstone when no liquid is above.static final EnvironmentAttributeSupplier<TriState> EnvironmentAttributes.EYEBLOSSOM_OPENHow eyeblossoms should behave.static final EnvironmentAttributeSupplier<Boolean> EnvironmentAttributes.FAST_LAVAWhether lava should spread faster and further, and have a stronger pushing force on entities.static final EnvironmentAttributeSupplier<Boolean> EnvironmentAttributes.FIREFLY_BUSH_SOUNDSWhether a firefly bush plays ambient sounds when not under an opaque block.static final EnvironmentAttributeSupplier<Float> EnvironmentAttributes.FOG_END_DISTANCEDistance in blocks when the fog affecting the clouds reaches maximum density.static final EnvironmentAttributeSupplier<Float> EnvironmentAttributes.FOG_START_DISTANCEDistance in blocks from where the fog starts to have an effect.static final EnvironmentAttributeSupplier<Boolean> EnvironmentAttributes.INCREASED_FIRE_BURNOUTWhether fire should burn out more quickly.static final EnvironmentAttributeSupplier<Boolean> EnvironmentAttributes.MONSTERS_BURNWhether monsters burn when exposed to the sky.static final EnvironmentAttributeSupplier<Float> EnvironmentAttributes.MOON_ANGLEPosition of the moon in degrees from east to west.static final EnvironmentAttributeSupplier<MoonPhase> EnvironmentAttributes.MOON_PHASEPhase of the moon.static final EnvironmentAttributeSupplier<Float> EnvironmentAttributes.MUSIC_VOLUMEVolume of the music.static final EnvironmentAttributeSupplier<Boolean> EnvironmentAttributes.NETHER_PORTAL_SPAWNS_PIGLINWhether a nether portal can spawn zombified piglins.static final EnvironmentAttributeSupplier<Boolean> EnvironmentAttributes.PIGLINS_ZOMBIFYWhether piglins and hoglins zombify.static final EnvironmentAttributeSupplier<Boolean> EnvironmentAttributes.RESPAWN_ANCHOR_WORKSWhether a respawn anchor can be used to set spawn.static final EnvironmentAttributeSupplier<Float> EnvironmentAttributes.SKY_FOG_END_DISTANCEDistance in blocks when the fog affecting the sky reaches maximum density.static final EnvironmentAttributeSupplier<Float> EnvironmentAttributes.SKY_LIGHT_FACTORVisual brightness of the skylight.static final EnvironmentAttributeSupplier<Float> EnvironmentAttributes.SKY_LIGHT_LEVELThe internal skylight level (inversely known as the "darkening" skylight level), not the actual skylight level.static final EnvironmentAttributeSupplier<Boolean> EnvironmentAttributes.SNOW_GOLEM_MELTSWhether snow golems should take damage passively.static final EnvironmentAttributeSupplier<Float> EnvironmentAttributes.STAR_ANGLEPosition of the sun in degrees from east to west.static final EnvironmentAttributeSupplier<Float> EnvironmentAttributes.STAR_BRIGHTNESSBrightness of the stars.static final EnvironmentAttributeSupplier<Float> EnvironmentAttributes.SUN_ANGLEPosition of the sun in degrees from east to west.static final EnvironmentAttributeSupplier<Float> EnvironmentAttributes.SURFACE_SLIME_SPAWN_CHANCEChance of additional slime spawn on the surface in biomes in the #allows_surface_slime_spawns tag.static final EnvironmentAttributeSupplier<Float> EnvironmentAttributes.TURTLE_EGG_HATCH_CHANCEChance for a turtle egg to progress to its next hatching state on a random tick.static final EnvironmentAttributeSupplier<Activity> EnvironmentAttributes.VILLAGER_ACTIVITYControls the default AI activity of villagers.static final EnvironmentAttributeSupplier<Boolean> EnvironmentAttributes.WATER_EVAPORATESWhether water can be placed from a bucket, or by melting ice, or whether a wet sponge will dry out.static final EnvironmentAttributeSupplier<Float> EnvironmentAttributes.WATER_FOG_END_DISTANCEDistance in blocks when the underwater fog reaches maximum density (also affected by how long the player has been underwater)static final EnvironmentAttributeSupplier<Float> EnvironmentAttributes.WATER_FOG_START_DISTANCEDistance in blocks from where the underwater fog starts to have an effect.Methods in dev.wyck.wrapper.environment.attribute that return EnvironmentAttributeSupplierModifier and TypeMethodDescriptionstatic @Nullable EnvironmentAttributeSupplier<?> Returns the supplier registered under the given NMS attribute id (e.g.static @Nullable EnvironmentAttributeSupplier<?> Returns the supplier whose constant name matches (e.g.static <V> EnvironmentAttributeSupplier<V> EnvironmentAttribute.ofSupplier(ResourceKey key) Gets an EnvironmentAttributeSupplier instance for the given key.static <V,U> EnvironmentAttributeSupplier <V> EnvironmentAttribute.ofSupplier(ResourceKey key, @Nullable EnvironmentAttribute.Converter<V, U> converter) Gets an EnvironmentAttributeSupplier instance for the given key and default value.EnvironmentAttributeMap.Pending.supplier()Returns the value of thesupplierrecord component.Methods in dev.wyck.wrapper.environment.attribute that return types with arguments of type EnvironmentAttributeSupplierModifier and TypeMethodDescriptionstatic Collection<EnvironmentAttributeSupplier<?>> EnvironmentAttributes.values()All registered suppliers (excluding Unmapped).Methods in dev.wyck.wrapper.environment.attribute with parameters of type EnvironmentAttributeSupplierModifier and TypeMethodDescriptionEnvironmentAttributeMap.Builder.attribute(EnvironmentAttributeSupplier<V> supplier, V value) Sets an attribute in the builder.<V> @Nullable VEnvironmentAttributeMap.get(EnvironmentAttributeSupplier<V> supplier) Returns the value of the given attribute, or null if it is not present.EnvironmentAttributeMap.with(EnvironmentAttributeSupplier<V> supplier, @Nullable V value) Creates a new WrappedEnvironmentAttributeMap with the given attribute added.Constructors in dev.wyck.wrapper.environment.attribute with parameters of type EnvironmentAttributeSupplierModifierConstructorDescriptionPending(EnvironmentAttributeSupplier<V> supplier, V value) Creates an instance of aPendingrecord class.