Uses of Interface
dev.wyck.wrapper.environment.particle.ParticleOptions
Packages that use ParticleOptions
Package
Description
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Uses of ParticleOptions in dev.wyck.wrapper.environment.attribute
Fields in dev.wyck.wrapper.environment.attribute with type parameters of type ParticleOptionsModifier and TypeFieldDescriptionstatic final EnvironmentAttributeSupplier<ParticleOptions> EnvironmentAttributes.DEFAULT_DRIPSTONE_PARTICLEThe particle generated by downward pointed dripstone when no liquid is above. -
Uses of ParticleOptions in dev.wyck.wrapper.environment.particle
Methods in dev.wyck.wrapper.environment.particle that return ParticleOptionsModifier and TypeMethodDescriptionParticleData.apply(ParticleType particleType) Applies the particle data to the given particle type and returns the corresponding ParticleOptions.ParticleOptionsFactory.block(ParticleType type, Material material) Creates a particle options handle for a block particle with the specified material.ParticleOptionsFactory.color(ParticleType type, int rgb) Creates a particle options handle for a color particle with the specified RGB color.ParticleOptionsFactory.dust(int rgb, float size) Creates a particle options handle for a dust particle with the specified RGB color and size.ParticleOptionsFactory.dustTransition(int fromRgb, int toRgb, float size) Creates a particle options handle for a dust transition particle with the specified RGB color and size.ParticleOptionsFactory.item(ParticleType type, ItemStack itemStack) Creates a particle options handle for an item particle with the specified item stack.static ParticleOptionsParticleOptions.of(ParticleTypes type) Creates a new ParticleOptions instance.static ParticleOptionsParticleOptions.of(ParticleTypes type, @Nullable ParticleData data) Creates a new ParticleOptions instance.default ParticleOptionsAmbientParticle.particleOptions()Delegates the wrapped ambient particle to a Minecraft ParticleOptions.ParticleOptionsFactory.power(ParticleType type, float power) Creates a particle options handle for a power particle with the specified power level.ParticleOptionsFactory.sculkCharge(float roll) Creates a particle options handle for a sculk charge particle with the specified roll.ParticleOptionsFactory.simple(ParticleType type) Creates a particle options handle for a simple particle with the specified particle type.ParticleOptionsFactory.spell(ParticleType type, int rgb, float power) Creates a particle options handle for a spell particle with the specified particle type, RGB color, and power.Creates a particle options handle for a trail particle with the specified target location, RGB color, and duration.ParticleOptionsFactory.vibration(Vibration.Destination destination, int arrivalInTicks) Creates a particle options handle for a vibration particle with the specified destination and arrival time. -
Uses of ParticleOptions in dev.wyck.wrapper.environment.particle.options
Methods in dev.wyck.wrapper.environment.particle.options that return ParticleOptionsModifier and TypeMethodDescriptionBlockParticle.apply(ParticleType particleType) ColorParticle.apply(ParticleType particleType) DustParticle.apply(ParticleType particleType) DustTransitionParticle.apply(ParticleType particleType) ItemParticle.apply(ParticleType particleType) PowerParticle.apply(ParticleType particleType) SculkChargeParticle.apply(ParticleType particleType) SpellParticle.apply(ParticleType particleType) TrailParticle.apply(ParticleType particleType) VibrationParticle.apply(ParticleType particleType)