Interface GravityProcessor
- All Superinterfaces:
StructureProcessor, Wrapper
Drops every template block onto the terrain, measured from a heightmap. It is what terrain-matching pool elements use to follow the ground.
- Since:
- 3.4.0
- See Also:
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Method Summary
Modifier and TypeMethodDescriptionThe heightmap blocks are placed relative to.static GravityProcessorof(HeightmapType heightmap, int offset) Creates a new processor.intoffset()The offset from the heightmap blocks are placed at.Methods inherited from interface Wrapper
asHandle, toMinecraft, unwrap
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Method Details
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heightmap
The heightmap blocks are placed relative to.- Returns:
- the heightmap blocks are placed relative to
- Since:
- 3.4.0
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offset
The offset from the heightmap blocks are placed at.- Returns:
- the offset from the heightmap blocks are placed at
- Since:
- 3.4.0
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of
Creates a new processor.- Parameters:
heightmap- the heightmap blocks are placed relative tooffset- the offset from the heightmap blocks are placed at- Returns:
- a new processor
- Since:
- 3.4.0
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