Interface Wrapper
- All Known Subinterfaces:
AboveBottom, AbovePreliminarySurfaceConditionSource, AboveRootPlacement, Absolute, AcaciaFoliagePlacer, AllOfPredicate, AlphaValue, AlterGroundDecorator, AlwaysTrueTest, AmbientAdditionsSettings, AmbientMoodSettings, AmbientParticle, AmbientSounds, AnyOfPredicate, AppendLootModifier, AppendStaticModifier, AquiferSettings, AttachedToLeavesDecorator, AttachedToLogsDecorator, AttributeTrack<V>, AxisAlignedLinearPosTest, BackgroundMusic, BambooFeature, BandlandsRuleSource, BedRule, BeehiveDecorator, BelowTop, BendingTrunkPlacer, BiasedToBottomHeight, BiasedToBottomInt, Biome, BiomeConditionSource, BiomeFilter, BiomeGenerationSettings, BiomeSource, BiomeSpawner, BiomeSpecialEffects, BlackstoneReplaceProcessor, BlendAlpha, BlendOffset, BlobFoliagePlacer, BlockAgeProcessor, BlockBlobFeature, BlockColumnFeature, BlockEntityModifier, BlockIgnoreProcessor, BlockMatchTest, BlockPileFeature, BlockPredicate, BlockPredicateFilter, BlockRotProcessor, BlockRuleSource, BlockStateMatchTest, BlockStateProvider, BukkitSoundEvent, BushFoliagePlacer, CanyonWorldCarver, CanyonWorldCarver.Shape, CappedProcessor, CarverConfiguration, CarvingContext<C>, CaveWorldCarver, CheckeredColumnBiomeSource, CherryFoliagePlacer, CherryTrunkPlacer, ChunkGenerator, ClampedInt, ClampedNormalFloat, ClampedNormalInt, ClampedTransformer, ClearModifier, ClimateParameter, ClimatePoint, ClimateSettings, CocoaDecorator, CombiningPredicate, ComposedCarver, ComposedFeature, ComposedNoiseParameters, ComposedProcessorList, ComposedStructure, ComposedStructureSet, ComposedTemplatePool, ComposedTimeline, ConcentricRingsPlacement, ConditionRuleSource, ConditionSource, ConstantFloat, ConstantHeight, ConstantInt, ConstantSimpleFunction, CountOnEveryLayerPlacement, CountPlacement, CraftBukkitChunkGenerator, CreakingHeartDecorator, CustomBiome, CustomComposedCarver<C>, CustomComposedFeature<C>, DarkOakFoliagePlacer, DarkOakTrunkPlacer, DebugLevelSource, DefinedStructure, DeltaFeature, DensityFunction, Dimension, DiskFeature, DualNoiseProvider, Easing, EmptyPoolElement, EndGatewayFeature, EndIslands, EndSpike, EndSpikeFeature, EnvironmentAttribute<V>, EnvironmentScanPlacement, FallenTreeFeature, FancyFoliagePlacer, FancyTrunkPlacer, Feature, FeatureConfiguration, FeaturePoolElement, FeatureSize, FillLayerFeature, FindTopSurface, FixedBiomeSource, FixedPlacement, FlatLayerInfo, FlatLevelGeneratorSettings, FlatLevelSource, FloatProvider, FluidState, FoliagePlacer, ForkingTrunkPlacer, FossilFeature, GeodeBlockSettings, GeodeCrackSettings, GeodeFeature, GeodeLayerSettings, GiantTrunkPlacer, GravityProcessor, GrayBlend, HasSturdyFacePredicate, HeightmapPlacement, HeightProvider, HeightRangePlacement, HoleConditionSource, HugeFungusFeature, HugeRedMushroomFeature, IcebergFeature, InclusiveRange<T>, Infiniburn, InsideWorldBoundsPredicate, InSquarePlacement, IntProvider, JigsawReplacementProcessor, JigsawStructure, Keyframe<V>, LakeFeature, LargeDripstoneFeature, LavaSubmergedBlockProcessor, LeaveVineDecorator, LegacySinglePoolElement, LevelStem, LinearPosTest, ListPoolElement, MangroveRootPlacement, MangroveRootPlacer, MappedNoiseFunction, MappedTransformer, Marker, MatchingBiomesPredicate, MatchingBlocksPredicate, MatchingBlockTagPredicate, MatchingFluidsPredicate, MegaJungleFoliagePlacer, MegaJungleTrunkPlacer, MegaPineFoliagePlacer, MineshaftStructure, MobSpawnCost, MobSpawnSettings, MultifaceGrowthFeature, MultiNoiseBiomeSource, MultiNoisePresetBiomeSource, Music, NetherFossilStructure, Noise, NoiseBasedChunkGenerator, NoiseBasedCountPlacement, NoiseBasedProvider, NoiseFunction, NoiseGeneratorSettings, NoiseParameterFunction, NoiseParameters, NoiseProvider, NoiseRouter, NoiseSettings, NoiseThresholdConditionSource, NoiseThresholdCountPlacement, NoiseThresholdProvider, NoOpFeature, NopProcessor, NotConditionSource, NotPredicate, OceanRuinStructure, OreFeature, PaleMossDecorator, PaperOptionallyFlatBedrockConditionSource, ParticleOptions, ParticleType, PassthroughModifier, PineFoliagePlacer, PlacedFeature, PlacementFilter, PlacementModifier, PlaceOnGroundDecorator, PoolElement, PoplarFoliagePlacer, PoplarTrunkPlacer, PosAlwaysTrueTest, PosRuleTest, ProcessorList, ProcessorRule, ProtectedBlocksProcessor, PureTransformer, RandomBlockMatchTest, RandomBlockStateMatchTest, RandomBooleanSelectorFeature, RandomizedIntStateProvider, RandomOffsetPlacement, RandomSelectorFeature, RandomSpreadFoliagePlacer, RandomSpreadPlacement, RangeChoice, RarityFilter, ReferencedCarver, ReferencedDensityFunction, ReferencedFeature, ReferencedNoise, ReferencedNoiseParameters, ReferencedProcessorList, ReferencedStructure, ReferencedStructureSet, ReferencedTemplatePool, ReferencedTimeline, ReplaceablePredicate, ReplaceBlobsFeature, ReplaceBlockFeature, ResourceKey, RootPlacer, RootSystemFeature, RotatedBlockProvider, RuinedPortalStructure, RuleBasedStateProvider, RuleProcessor, RuleSource, RuleTest, SculkPatchFeature, SequenceFeature, SequenceRuleSource, ShelfMushroomDecorator, ShiftedFunction, ShiftedNoise2dFunction, ShipwreckStructure, SimpleBlockFeature, SimpleFunction, SimpleStateProvider, SimpleStructure, SinglePoolElement, SolidPredicate, SoundEvent, SpawnerData, SpawnTargetPoint, SpeleothemClusterFeature, SpeleothemFeature, SpikeFeature, SpringFeature, SpruceFoliagePlacer, SteepConditionSource, StoneDepthConditionSource, StraightTrunkPlacer, Structure, StructurePlacement, StructureProcessor, StructureSet, StructureSettings, StructureSpawnOverride, StructureTemplate, SurfaceRelativeThresholdFilter, SurfaceRule, SurfaceWaterDepthFilter, TagKey, TagMatchTest, TagSet<T>, TemperatureConditionSource, TemplateFeature, TemplatePool, TheEndBiomeSource, ThreeLayersFeatureSize, Timeline, TimeMarker, TrapezoidFloat, TrapezoidHeight, TrapezoidInt, TreeDecorator, TreeFeature, TrueBlockPredicate, TrunkPlacer, TrunkVineDecorator, TwoArgumentSimpleFunction, TwoLayersFeatureSize, UnderwaterMagmaFeature, UniformFloat, UniformHeight, UniformInt, UpwardsBranchingTrunkPlacer, ValueProvider, VegetationPatchFeature, VerticalAnchor, VerticalGradientConditionSource, VeryBiasedToBottomHeight, WaterConditionSource, WeightedListHeight, WeightedListInt, WeightedRandomSelectorFeature, WeightedStateProvider, WorldCarver, WorldClock, WouldSurvivePredicate, WyckRegistry, YAboveConditionSource, YClampedGradient, ZeroSimpleFunction
- All Known Implementing Classes:
BiomeImpl, CustomBiomeImpl, CustomBiomeSource, DimensionImpl, PlacedFeature.Composed, PlacedFeature.Reference
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Method Details
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toMinecraft
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asHandle
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unwrap
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